Non-penetrating rigid body simulation, State of the Art Reports, 1993. ,
Stabilization of constraints and integrals of motion in dynamical systems, Computer Methods in Applied Mechanics and Engineering, vol.1, pp.1-16, 1972. ,
A modeling system based on dynamic constraints, SIGGRAPH '88: Proceedings of the 15th annual conference on Computer graphics and interactive techniques, pp.179-188, 1988. ,
Numerical Methods for Least Squares Problems, 1996. ,
A Generalization of Dynamic Constraints, CVGIP: Graphical Models and Image Processing, vol.54, issue.6, pp.516-525, 1992. ,
A New Approach to Collision Treatment, Journées du groupe de travail Animation et Simulation (GTAS), Annual French Working group on Animation and Simulation, pp.91-101, 2006. ,
Collision Detection for Deformable Objects, Computer Graphics Forum, vol.20, issue.3, pp.61-81, 2005. ,
DOI : 10.1111/1467-8659.t01-1-00592
URL : https://hal.archives-ouvertes.fr/inria-00394479
Physically-based modeling: past, present, and future, SIGGRAPH '89: ACM SIGGRAPH 89 Panel Proceedings, pp.191-209, 1989. ,
DOI : 10.1145/77276.77287
URL : http://dl.acm.org/ft_gateway.cfm?id=77287&type=pdf
Numerical Recipes in C++: The Art of Scientific Computing, 2002. ,
The Art to keep in touch: The " Good Use of Lagrange Multipliers, Journal of Virtual Reality and Broadcasting, vol.4, issue.15, pp.9-15, 2007. ,
URL : https://hal.archives-ouvertes.fr/hal-01759578